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  • PLAYER [212]
  • ENTITY [161]
  • PED [570]
  • VEHICLE [519]
  • OBJECT [105]
  • AI [281]
  • GAMEPLAY [301]
  • AUDIO [233]
  • CUTSCENE [51]
  • INTERIOR [35]
  • CAM [214]
  • WEAPON [87]
  • ITEMSET [9]
  • STREAMING [117]
    • edit void LOAD_ALL_OBJECTS_NOW() // BD6E84632DD4CB3F C9DBDA90
    • edit void LOAD_SCENE(float x, float y, float z) // 4448EB75B4904BDB B72403F5
    • edit Vector3 *NETWORK_UPDATE_LOAD_SCENE() // C4582015556D1C46 C76E023C
    • edit void NETWORK_STOP_LOAD_SCENE() // 64E630FAF5F60F44 24857907
    • edit BOOL IS_NETWORK_LOADING_SCENE() // 41CA5A33160EA4AB 6DCFC021
    • edit void SET_INTERIOR_ACTIVE(int interiorID, BOOL toggle) // E37B76C387BE28ED E1013910
    • edit void REQUEST_MODEL(Hash model) // 963D27A58DF860AC FFF1B500
    • edit void REQUEST_MENU_PED_MODEL(Player model) // A0261AEF7ACFC51E 48CEB6B4
    • edit BOOL HAS_MODEL_LOADED(Hash model) // 98A4EB5D89A0C952 62BFDB37
    • edit void _REQUEST_INTERIOR_ROOM_BY_NAME(int interiorID, char *roomName) // 8A7A40100EDFEC58 939243FB
    • edit void SET_MODEL_AS_NO_LONGER_NEEDED(Hash model) // E532F5D78798DAAB AE0F069E
    • edit BOOL IS_MODEL_IN_CDIMAGE(Hash model) // 35B9E0803292B641 1094782F
    • edit BOOL IS_MODEL_VALID(Hash model) // C0296A2EDF545E92 AF8F8E9D
    • edit BOOL IS_MODEL_A_VEHICLE(Hash model) // 19AAC8F07BFEC53E FFFC85D4
    • edit void REQUEST_COLLISION_AT_COORD(float x, float y, float z) // 07503F7948F491A7 CD9805E7
    • edit void REQUEST_COLLISION_FOR_MODEL(Hash model) // 923CB32A3B874FCB 3930C042
    • edit BOOL HAS_COLLISION_FOR_MODEL_LOADED(Hash model) // 22CCA434E368F03A 41A094F8
    • edit void REQUEST_ADDITIONAL_COLLISION_AT_COORD(float x, float y, float z) // C9156DC11411A9EA C2CC1DF2
    • edit BOOL DOES_ANIM_DICT_EXIST(char *animDict) // 2DA49C3B79856961 CD31C872
    • edit void REQUEST_ANIM_DICT(char *animDict) // D3BD40951412FEF6 DCA96950
    • edit BOOL HAS_ANIM_DICT_LOADED(char *animDict) // D031A9162D01088C 05E6763C
    • edit void REMOVE_ANIM_DICT(char *animDict) // F66A602F829E2A06 0AE050B5
    • edit void REQUEST_ANIM_SET(char *animSet) // 6EA47DAE7FAD0EED 2988B3FC
    • edit BOOL HAS_ANIM_SET_LOADED(char *animSet) // C4EA073D86FB29B0 4FFF397D
    • edit void REMOVE_ANIM_SET(char *animSet) // 16350528F93024B3 D04A817A
    • edit void REQUEST_CLIP_SET(char *clipSet) // D2A71E1A77418A49 546C627A
    • edit BOOL HAS_CLIP_SET_LOADED(char *clipSet) // 318234F4F3738AF3 230D5455
    • edit void REMOVE_CLIP_SET(char *clipSet) // 01F73A131C18CD94 1E21F7AA
    • edit void REQUEST_IPL(char *iplName) // 41B4893843BBDB74 3B70D1DB
    • edit void REMOVE_IPL(char *iplName) // EE6C5AD3ECE0A82D DF7CBD36
    • edit BOOL IS_IPL_ACTIVE(char *iplName) // 88A741E44A2B3495 B2C33714
    • edit void SET_STREAMING(BOOL toggle) // 6E0C692677008888 27EF6CB2
    • edit void SET_GAME_PAUSES_FOR_STREAMING(BOOL toggle) // 717CD6E6FAEBBEDC 9211A28A
    • edit void SET_REDUCE_PED_MODEL_BUDGET(BOOL toggle) // 77B5F9A36BF96710 AFCB2B86
    • edit void SET_REDUCE_VEHICLE_MODEL_BUDGET(BOOL toggle) // 80C527893080CCF3 CDB4FB7E
    • edit void SET_DITCH_POLICE_MODELS(BOOL toggle) // 42CBE54462D92634 3EA7FCE4
    • edit int GET_NUMBER_OF_STREAMING_REQUESTS() // 4060057271CEBC89 C2EE9A02
    • edit void REQUEST_PTFX_ASSET() // 944955FB2A3935C8 2C649263
    • edit BOOL HAS_PTFX_ASSET_LOADED() // CA7D9B86ECA7481B 3EFF96BE
    • edit void REMOVE_PTFX_ASSET() // 88C6814073DD4A73 C10F178C
    • edit void REQUEST_NAMED_PTFX_ASSET(char *assetName) // B80D8756B4668AB6 CFEA19A9
    • edit BOOL HAS_NAMED_PTFX_ASSET_LOADED(char *assetName) // 8702416E512EC454 9ACC6446

      STREAMING::HAS_NAMED_PTFX_ASSET_LOADED

      Hashes: 0x8702416E512EC454 0x9ACC6446
      BOOL HAS_NAMED_PTFX_ASSET_LOADED(char *assetName)
      // 0x8702416E512EC454 0x9ACC6446

      assetName = For example "core"

    • edit void _REMOVE_NAMED_PTFX_ASSET(char *assetName) // 5F61EBBE1A00F96D
    • edit void SET_VEHICLE_POPULATION_BUDGET(int budget) // CB9E1EB3BE2AF4E9 1D56993C
    • edit void SET_PED_POPULATION_BUDGET(int budget) // 8C95333CFC3340F3 D2D026CD
    • edit void CLEAR_FOCUS() // 31B73D1EA9F01DA2 34D91E7A
    • edit void SET_FOCUS_POS_AND_VEL(float x, float y, float z, float offsetX, float offsetY, float offsetZ) // BB7454BAFF08FE25 14680A60
    • edit void SET_FOCUS_ENTITY(Entity entity) // 198F77705FA0931D 18DB04AC
    • edit BOOL IS_ENTITY_FOCUS(Entity entity) // 2DDFF3FB9075D747 B456D707
    • edit void _0x0811381EF5062FEC(Entity p0) // 0811381EF5062FEC
    • edit void _SET_MAPDATACULLBOX_ENABLED(char *p0, BOOL p1) // AF12610C644A35C9 403CD434
    • edit void _0x4E52E752C76E7E7A(Any p0) // 4E52E752C76E7E7A A07BAEB9
    • edit Any FORMAT_FOCUS_HEADING(float x, float y, float z, float rad, Any p4, Any p5) // 219C7B8D53E429FD 10B6AB36
    • edit Any _0x1F3F018BC3AFA77C(float p0, float p1, float p2, float p3, float p4, float p5, float p6, Any p7, Any p8) // 1F3F018BC3AFA77C 72344191
    • edit Any _0x0AD9710CEE2F590F(float p0, float p1, float p2, float p3, float p4, float p5, Any p6) // 0AD9710CEE2F590F C0157255
    • edit void _0x1EE7D8DF4425F053(Any p0) // 1EE7D8DF4425F053 E80F8ABE
    • edit Any _0x7D41E9D2D17C5B2D(Any p0) // 7D41E9D2D17C5B2D 1B3521F4
    • edit Any _0x07C313F94746702C(Any p0) // 07C313F94746702C 42CFE9C0
    • edit Any _0xBC9823AB80A3DCAC() // BC9823AB80A3DCAC 56253356
    • edit BOOL NEW_LOAD_SCENE_START(float p0, float p1, float p2, float p3, float p4, float p5, float p6, Any p7) // 212A8D0D2BABFAC2 DF9C38B6
    • edit BOOL NEW_LOAD_SCENE_START_SPHERE(float x, float y, float z, float radius, Any p4) // ACCFB4ACF53551B0 FA037FEB
    • edit void NEW_LOAD_SCENE_STOP() // C197616D221FF4A4 7C05B1F6
    • edit BOOL IS_NEW_LOAD_SCENE_ACTIVE() // A41A05B6CB741B85 AD234B7F
    • edit BOOL IS_NEW_LOAD_SCENE_LOADED() // 01B8247A7A8B9AD1 3ECD839F
    • edit BOOL _0x71E7B2E657449AAD() // 71E7B2E657449AAD EAA51103
    • edit void START_PLAYER_SWITCH(Ped from, Ped to, int flags, int switchType) // FAA23F2CBA159D67 0829E975
    • edit void STOP_PLAYER_SWITCH() // 95C0A5BBDC189AA1 2832C010
    • edit BOOL IS_PLAYER_SWITCH_IN_PROGRESS() // D9D2CFFF49FAB35F 56135ACC
    • edit int GET_PLAYER_SWITCH_TYPE() // B3C94A90D9FC9E62 280DC015
    • edit int GET_IDEAL_PLAYER_SWITCH_TYPE(float x1, float y1, float z1, float x2, float y2, float z2) // B5D7B26B45720E05 D5A450F1
    • edit int GET_PLAYER_SWITCH_STATE() // 470555300D10B2A5 39A0E1F2
    • edit int GET_PLAYER_SHORT_SWITCH_STATE() // 20F898A5D9782800 9B7BA38F
    • edit void _0x5F2013F8BC24EE69(Any *p0) // 5F2013F8BC24EE69 F0BD420D
    • edit int _0x78C0D93253149435() // 78C0D93253149435 02BA7AC2
    • edit void SET_PLAYER_SWITCH_OUTRO(float camCoordX, float camCoordY, float camCoordZ, float camRotX, float camRotY, float camRotZ, float camFOV, float camFarClip, int p8) // C208B673CE446B61 47352E14
    • edit void _0x0FDE9DBFC0A6BC65(char *p0) // 0FDE9DBFC0A6BC65 279077B0
    • edit void _0x43D1680C6D19A8E9() // 43D1680C6D19A8E9 55CB21F9
    • edit void _0x74DE2E8739086740() // 74DE2E8739086740 1084F2F4
    • edit void _0x8E2A065ABDAE6994() // 8E2A065ABDAE6994 5B1E995D
    • edit void _0xAD5FDF34B81BFE79() // AD5FDF34B81BFE79 4B4B9A13
    • edit Any _0xDFA80CB25D0A19B3() // DFA80CB25D0A19B3 408F7148
    • edit void _0xD4793DFF3AF2ABCD() // D4793DFF3AF2ABCD
    • edit void _0xBD605B8E0E18B3BB() // BD605B8E0E18B3BB
    • edit void _SWITCH_OUT_PLAYER(Ped ped, int flags, int switchType) // AAB3200ED59016BC FB4D062D
    • edit void _SWITCH_IN_PLAYER(Ped ped) // D8295AF639FD9CB8 2349373B
    • edit BOOL _0x933BBEEB8C61B5F4() // 933BBEEB8C61B5F4 74C16879
    • edit int SET_PLAYER_INVERTED_UP() // 08C2D6C52A3104BB 569847E3
    • edit Any _0x5B48A06DD0E792A5() // 5B48A06DD0E792A5 C7A3D279
    • edit Any DESTROY_PLAYER_IN_PAUSE_MENU() // 5B74EA8CFD5E3E7E 90F64284
    • edit void _0x1E9057A74FD73E23() // 1E9057A74FD73E23
    • edit Any _0x0C15B0E443B2349D() // 0C15B0E443B2349D 7154B6FD
    • edit void _0xA76359FC80B2438E(float p0) // A76359FC80B2438E E5612C1A
    • edit void _0xBED8CA5FF5E04113(float p0, float p1, float p2, float p3) // BED8CA5FF5E04113 9CD6A451
    • edit void _0x472397322E92A856() // 472397322E92A856 4267DA87
    • edit void _0x40AEFD1A244741F2(BOOL p0) // 40AEFD1A244741F2 9FA4AF99
    • edit void _0x03F1A106BDA7DD3E() // 03F1A106BDA7DD3E
    • edit void _0x95A7DABDDBB78AE7(Any *p0, Any *p1) // 95A7DABDDBB78AE7 9EF0A9CF
    • edit void _0x63EB2B972A218CAC() // 63EB2B972A218CAC F2CDD6A8
    • edit Any _0xFB199266061F820A() // FB199266061F820A 17B0A1CD
    • edit void _0xF4A0DADB70F57FA6() // F4A0DADB70F57FA6 3DA7AA5D
    • edit Any _0x5068F488DDB54DD8() // 5068F488DDB54DD8 DAB4BAC0
    • edit void PREFETCH_SRL(char *srl) // 3D245789CE12982C 37BE2FBB
    • edit BOOL IS_SRL_LOADED() // D0263801A4C5B0BB 670FA2A6
    • edit void BEGIN_SRL() // 9BADDC94EF83B823 24F49427
    • edit void END_SRL() // 0A41540E63C9EE17 1977C56A
    • edit void SET_SRL_TIME(float p0) // A74A541C6884E7B8 30F8A487
    • edit void _0xEF39EE20C537E98C(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) // EF39EE20C537E98C 814D0752
    • edit void _0xBEB2D9A1D9A8F55A(Any p0, Any p1, Any p2, Any p3) // BEB2D9A1D9A8F55A 62F02485
    • edit void _0x20C6C7E4EB082A7F(BOOL p0) // 20C6C7E4EB082A7F A6459CAA
    • edit void _0xF8155A7F03DDFC8E(Any p0) // F8155A7F03DDFC8E F8F515E4
    • edit void SET_HD_AREA(float x, float y, float z, float radius) // B85F26619073E775 80BAA035
    • edit void CLEAR_HD_AREA() // CE58B1CFB9290813 7CAC6FA0
    • edit void _LOAD_MISSION_CREATOR_DATA() // B5A4DB34FE89B88A E243B2AF
    • edit void SHUTDOWN_CREATOR_BUDGET() // CCE26000E9A6FAD7 897A510F
    • edit BOOL _0x0BC3144DEB678666(Hash modelHash) // 0BC3144DEB678666 C0E83320
    • edit void _0xF086AD9354FAC3A3(Any p0) // F086AD9354FAC3A3 1C576388
    • edit Any _0x3D3D8B3BE5A83D35() // 3D3D8B3BE5A83D35 3E9C4CBE
  • SCRIPT [27]
  • UI [451]
  • GRAPHICS [323]
  • STATS [162]
  • BRAIN [11]
  • MOBILE [26]
  • APP [17]
  • TIME [16]
  • PATHFIND [55]
  • CONTROLS [46]
  • DATAFILE [54]
  • FIRE [16]
  • DECISIONEVENT [13]
  • ZONE [9]
  • ROPE [43]
  • WATER [11]
  • WORLDPROBE [11]
  • NETWORK [701]
  • NETWORKCASH [82]
  • DLC1 [36]
  • DLC2 [9]
  • SYSTEM [24]
  • DECORATOR [13]
  • SOCIALCLUB [60]
  • UNK [10]
  • UNK1 [17]
  • UNK2 [6]
  • UNK3 [36]