Player *GET_PLAYER_PED(Player *player) // 43A66C31C68491C0 6E31E993
Ped GET_PLAYER_PED_SCRIPT_INDEX(Player player) // 50FAC3A3E030A6E1 6AC64990
void SET_PLAYER_MODEL(Player player, Hash modelHash) // 00A1CADD00108836 774A4C54
void CHANGE_PLAYER_PED(Player player, Ped ped, BOOL p, BOOL resetDamage) // 048189FAC643DEEE BE515485
void GET_PLAYER_RGB_COLOUR(Player player, int *r, int *g, int *b) // E902EF951DCE178F 6EF43BBB
int GET_NUMBER_OF_PLAYERS() // 407C7F91DDB46C16 4C1B8867
int GET_PLAYER_TEAM(Player player) // 37039302F4E0A008 9873E404
void SET_PLAYER_TEAM(Player player, int team) // 0299FA38396A4940 725ADCF2
char *GET_PLAYER_NAME(Player player) // 6D0DE6A7B5DA71F8 406B4B20
float GET_WANTED_LEVEL_RADIUS(Player player) // 085DEB493BE80812 1CF7D7DA
Vector3 GET_PLAYER_WANTED_CENTRE_POSITION(Player *player) // 0C92BA89F1AF26F8 821F2D2C
void SET_PLAYER_WANTED_CENTRE_POSITION(Player player, float x, float y, float z) // 520E541A97A13354 F261633A
int GET_WANTED_LEVEL_THRESHOLD(int wantedLevel) // FDD179EAF45B556C D9783F6B
void SET_PLAYER_WANTED_LEVEL(Player player, int wantedLevel, BOOL disableNoMission) // 39FF19C64EF7DA5B B7A0914Bvoid SET_PLAYER_WANTED_LEVEL(Player player, int wantedLevel, BOOL disableNoMission)
// 0x39FF19C64EF7DA5B 0xB7A0914B
void SET_PLAYER_WANTED_LEVEL_NO_DROP(Player player, int wantedLevel, BOOL p2) // 340E61DE7F471565 ED6F44F5
void SET_PLAYER_WANTED_LEVEL_NOW(Player player, BOOL p1) // E0A7D1E497FFCD6F AF3AFD83
BOOL ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP(Player player) // AFAF86043E5874E9 E13A71C7
BOOL ARE_PLAYER_STARS_GREYED_OUT(Player player) // 0A6EB355EE14A2DB 5E72AB72
void SET_DISPATCH_COPS_FOR_PLAYER(Player player, BOOL toggle) // DB172424876553F4 48A18913
BOOL IS_PLAYER_WANTED_LEVEL_GREATER(Player player, int wantedLevel) // 238DB2A2C23EE9EF 589A2661
void CLEAR_PLAYER_WANTED_LEVEL(Player player) // B302540597885499 54EA5BCC
BOOL IS_PLAYER_DEAD(Player player) // 424D4687FA1E5652 140CA5A8
BOOL IS_PLAYER_PRESSING_HORN(Vehicle player) // FA1E2BF8B10598F9 ED1D1662
void SET_PLAYER_CONTROL(Player player, BOOL toggle, int flags) // 8D32347D6D4C40A2 D17AFCD8
int GET_PLAYER_WANTED_LEVEL(Player player) // E28E54788CE8F12D BDCDD163
void SET_MAX_WANTED_LEVEL(int maxWantedLevel) // AA5F02DB48D704B9 665A06F5
void SET_POLICE_RADAR_BLIPS(BOOL toggle) // 43286D561B72B8BF 8E114B10
void SET_POLICE_IGNORE_PLAYER(Player player, BOOL toggle) // 32C62AA929C2DA6A E6DE71B7
BOOL IS_PLAYER_PLAYING(Player player) // 5E9564D8246B909A E15D777F
void SET_EVERYONE_IGNORE_PLAYER(Player player, BOOL toggle) // 8EEDA153AD141BA4 C915285E
void SET_ALL_RANDOM_PEDS_FLEE(Player player, BOOL toggle) // 056E0FE8534C2949 49EAE968
void SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME(Blip player) // 471D2FF42A94B4F2 BF974891
void _0xDE45D1A1EF45EE61(Player player, BOOL toggle) // DE45D1A1EF45EE61 274631FE
void _0xC3376F42B1FACCC6(Player player) // C3376F42B1FACCC6 02DF7AF4
void SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS(Player player, Hash *toggle) // 596976B02B6B5700 A3D675ED
void SET_WANTED_LEVEL_MULTIPLIER(float multiplier) // 020E5F00CDA207BA 1359292F
void SET_WANTED_LEVEL_DIFFICULTY(Player player, float difficulty) // 9B0BB33B04405E7A B552626C
void RESET_WANTED_LEVEL_DIFFICULTY(Player player) // B9D0DD990DC141DD A64C378D
void START_FIRING_AMNESTY(int duration) // BF9BD71691857E48 5F8A22A6
void REPORT_CRIME(Player player, int crimeType, int wantedLvlThresh) // E9B09589827545E7 D8EB3A44
void _SWITCH_CRIME_TYPE(Player player, int p1) // 9A987297ED8BD838 59B5C2A2
void AI_PHONE_ARGS(Player player) // BC9490CA15AEA8FB 6B34A160
void _0x4669B3ED80F24B4E(Player player) // 4669B3ED80F24B4E B9FB142F
void _0xAD73CE5A09E42D12(Player player) // AD73CE5A09E42D12 85725848
void _0x36F1B38855F2A8DF(Player player) // 36F1B38855F2A8DF 3A7E5FB6
void _0xDC64D2C53493ED12(Player player) // DC64D2C53493ED12 D15C4B1C
void _0xB45EFF719D8427A6(float p0) // B45EFF719D8427A6 BF6993C7
void _0x0032A6DBA562C518() // 0032A6DBA562C518 47CAB814
BOOL CAN_PLAYER_START_MISSION(Player player) // DE7465A27D403C06 39E3CB3F
BOOL IS_PLAYER_READY_FOR_CUTSCENE(Player player) // 908CBECC2CAA3690 BB77E9CD
BOOL IS_PLAYER_TARGETTING_ENTITY(Player player, Entity entity) // 7912F7FC4F6264B6 F3240B77
BOOL GET_PLAYER_TARGET_ENTITY(Player player, Entity *entity) // 13EDE1A5DBF797C9 F6AAA2D7
BOOL IS_PLAYER_FREE_AIMING(Player player) // 2E397FD2ECD37C87 1DEC67B7
BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY(Player player, Entity entity) // 3C06B5C839B38F7B 7D80EEAA
BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT(Player player, Entity *entity) // 2975C866E6713290 8866D9D0
void SET_PLAYER_LOCKON_RANGE_OVERRIDE(Player player, float range) // 29961D490E5814FD 74D42C03
void SET_PLAYER_CAN_DO_DRIVE_BY(Player player, BOOL toggle) // 6E8834B52EC20C77 F4D99685
void SET_PLAYER_CAN_BE_HASSLED_BY_GANGS(Player player, BOOL toggle) // D5E460AD7020A246 71B305BB
void SET_PLAYER_CAN_USE_COVER(Player player, BOOL toggle) // D465A8599DFF6814 13CAFAFA
int GET_MAX_WANTED_LEVEL() // 462E0DB9B137DC5F 457F1E44
BOOL IS_PLAYER_TARGETTING_ANYTHING(Player player) // 78CFE51896B6B8A4 456DB50D
void SET_PLAYER_SPRINT(Player player, BOOL toggle) // A01B8075D8B92DF4 7DD7900C
void RESET_PLAYER_STAMINA(Player player) // A6F312FCCE9C1DFE C0445A9C
void RESTORE_PLAYER_STAMINA(Player player, float p1) // A352C1B864CAFD33 62A93608
float GET_PLAYER_SPRINT_STAMINA_REMAINING(Player player) // 3F9F16F8E65A7ED7 47017C90
float GET_PLAYER_SPRINT_TIME_REMAINING(Player player) // 1885BC9B108B4C99 40E80543
float GET_PLAYER_UNDERWATER_TIME_REMAINING(Player player) // A1FCF8E6AF40B731 1317125A
int GET_PLAYER_GROUP(Player player) // 0D127585F77030AF A5EDCDE8
int GET_PLAYER_MAX_ARMOUR(Any vector) // 92659B4CE1863CB3 02A50657
BOOL IS_PLAYER_CONTROL_ON(Player player) // 49C32D60007AFA47 618857F2
BOOL _IS_PLAYER_CAM_CONTROL_DISABLED() // 7C814D2FB49F40C0
BOOL IS_PLAYER_SCRIPT_CONTROL_ON(Player player) // 8A876A65283DD7D7 61B00A84
BOOL IS_PLAYER_CLIMBING(Player player) // 95E8F73DC65EFB9C 4A9E9AE0
BOOL IS_PLAYER_BEING_ARRESTED(Player player, BOOL atArresting) // 388A47C51ABDAC8E 7F6A60D3
void RESET_PLAYER_ARREST_STATE(Player player) // 2D03E13C460760D6 453C7CAB
Vehicle *GET_PLAYERS_LAST_VEHICLE() // B6997A7EB3F5C8C0 E2757AC1
Object GET_PLAYER_INDEX() // A5EDC40EF369B48D 309BBDC1
Player INT_TO_PLAYERINDEX(int value) // 41BD2A6B006AF756 98DD98F1
int INT_TO_PARTICIPANTINDEX(int value) // 9EC6603812C24710 98F3B274
int GET_TIME_SINCE_PLAYER_HIT_VEHICLE(Player player) // 5D35ECF3A81A0EE0 6E9B8B9E
int GET_TIME_SINCE_PLAYER_HIT_PED(Player player) // E36A25322DC35F42 B6209195
int GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT(Player player) // D559D2BE9E37853B 8836E732
int GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC(Player player) // DB89591E290D9182 9F27D00E
Player IS_PLAYER_FREE_FOR_AMBIENT_TASK(Player player) // DCCFD3F106C36AB4 85C7E232
Player PLAYER_ID() // 4F8644AF03D0E0D6 8AEA886C
Ped PLAYER_PED_ID() // D80958FC74E988A6 FA92E226
Player NETWORK_PLAYER_ID_TO_INT() // EE68096F9F37341E 8DD5B838
BOOL HAS_FORCE_CLEANUP_OCCURRED(int cleanupFlags) // C968670BFACE42D9 4B37333C
void FORCE_CLEANUP(Object *cleanupFlags) // BC8983F38F78ED51 FDAAEA2B
void FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME(char *name, int cleanupFlags) // 4C68DDDDF0097317 04256C73
void FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID(int id, int cleanupFlags) // F745B37630DF176B 882D3EB3
Pickup GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP() // 9A41CF4674A12272 39AA9FC8
void SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE(Player player, Vehicle vehicle) // 8026FF78F208978A A454DD29
void SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE(Player *player) // 1DE37BBF9E9CC14A AF7AFCC4
char *GIVE_ACHIEVEMENT_TO_PLAYER(Hash achievement) // BEC7076D64130195 822BC992
BOOL _SET_ACHIEVEMENT_PROGRESSION(int achId, int progression) // C2AFFFDABBDC2C5C
Any *_GET_ACHIEVEMENT_PROGRESSION(Vehicle achId) // 1C186837D0619335
Any *HAS_ACHIEVEMENT_BEEN_PASSED(Vehicle *achievement) // 867365E111A3B6EB 136A5BE9
BOOL IS_PLAYER_ONLINE() // F25D331DC2627BBC 9FAB6729
BOOL IS_PLAYER_LOGGING_IN_NP() // 74556E1420867ECA 8F72FAD0
void DISPLAY_SYSTEM_SIGNIN_UI(Blip *unk) // 94DD7888C10A979E 4264CED2
BOOL IS_SYSTEM_UI_BEING_DISPLAYED() // 5D511E3867C87139 E495B6DA
void SET_PLAYER_INVINCIBLE(Player player, BOOL toggle) // 239528EACDC3E7DE DFB9A2A2
BOOL GET_PLAYER_INVINCIBLE(Player player) // B721981B2B939E07 680C90EE
void _0xCAC57395B151135F(Player player, BOOL p1) // CAC57395B151135F 00563E0D
void REMOVE_PLAYER_HELMET(Player player, BOOL p2) // F3AC26D3CC576528 6255F3B4
void GIVE_PLAYER_RAGDOLL_CONTROL(Player player, BOOL toggle) // 3C49C870E66F0A28 C7B4D7AC
void SET_PLAYER_LOCKON(Player player, BOOL toggle) // 5C8B2F450EE4328E 0B270E0F
void SET_PLAYER_TARGETING_MODE(Blip targetMode) // B1906895227793F3 61CAE253
void _0x5702B917B99DB1CD(BOOL *p0) // 5702B917B99DB1CD
BOOL _0xB9CF1F793A9F1BF1() // B9CF1F793A9F1BF1
void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED(Vehicle *player) // F0B67A4DE6AB5F98 1D31CBBD
BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED(Player player) // 20CE80B0C2BF4ACC 14F52453
void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player) // 4AACB96203D11A31 7E3BFBC5
BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player) // E4B90F367BD81752 A3707DFC
void SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE(Ped *player, Vehicle multiplier) // CA7DC8329F0A1E9E F20F72E5
void SET_SWIM_MULTIPLIER_FOR_PLAYER(Ped player, float multiplier) // A91C6F0FF7D16A13 B986FF47
void SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(Player player, float multiplier) // 6DB47AA77FD94E09 825423C2
int GET_TIME_SINCE_LAST_ARREST() // 5063F92F07C2A316 62824EF4
Pickup GET_TIME_SINCE_LAST_DEATH() // C7034807558DDFCA 24BC5AC0
void ASSISTED_MOVEMENT_CLOSE_ROUTE() // AEBF081FFC0A0E5E F23277F3
void ASSISTED_MOVEMENT_FLUSH_ROUTE() // 8621390F0CDCFE1F D04568B9
void SET_PLAYER_FORCED_AIM(Player player, BOOL toggle) // 0FEE4F80AC44A726 94E42E2E
void SET_PLAYER_FORCED_ZOOM(Player player, BOOL toggle) // 75E7D505F2B15902 B0C576CB
void SET_PLAYER_FORCE_SKIP_AIM_INTRO(Player player, BOOL toggle) // 7651BC64AE59E128 374F42F0
void DISABLE_PLAYER_FIRING(Player player, BOOL toggle) // 5E6CC07646BBEAB8 30CB28CB
void _DISABLE_PLAYER_SOMETHING() // B885852C39CC265D
void SET_DISABLE_AMBIENT_MELEE_MOVE(Player player, BOOL toggle) // 2E8AABFA40A84F8C CCD937E7
void SET_PLAYER_MAX_ARMOUR(Player player, int value) // 77DFCCF5948B8C71 C6C3C53B
void SPECIAL_ABILITY_DEACTIVATE(Player player) // D6A953C6D1492057 80C2AB09
void SPECIAL_ABILITY_DEACTIVATE_FAST(Player player) // 9CB5CE07A3968D5A 0751908A
void SPECIAL_ABILITY_RESET(Player player) // 375F0E738F861A94 A7D8BCD3
void _SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED(Player player) // C9A763D8FE87436A 4136829A
void SPECIAL_ABILITY_CHARGE_SMALL(Player player, BOOL p1, BOOL p2) // 2E7B9B683481687D 6F463F56
void SPECIAL_ABILITY_CHARGE_MEDIUM(Player player, Vehicle p1, Vehicle p2) // F113E3AA9BC54613 AB55D8F3
void SPECIAL_ABILITY_CHARGE_LARGE(Player player, int p1, Hash p2) // F733F45FA4497D93 F440C04D
void SPECIAL_ABILITY_CHARGE_CONTINUOUS(Player player, Ped p2) // ED481732DFF7E997 5FEE98A2
void SPECIAL_ABILITY_CHARGE_ABSOLUTE(Player player, int p1, BOOL p2) // B7B0870EB531D08D 72429998
void SPECIAL_ABILITY_CHARGE_NORMALIZED(Player player, float normalizedValue, BOOL p2) // A0696A65F009EE18 8C7E68C1
void SPECIAL_ABILITY_FILL_METER(Player player, BOOL p1) // 3DACA8DDC6FD4980 B71589DA
void SPECIAL_ABILITY_DEPLETE_METER(Player player, BOOL p1) // 1D506DBBBC51E64B 9F80F6DF
void SPECIAL_ABILITY_LOCK(Hash playerModel) // 6A09D0D590A47D13 1B7BB388
void SPECIAL_ABILITY_UNLOCK(Hash playerModel) // F145F3BE2EFA9A3B 1FDB2919
BOOL IS_SPECIAL_ABILITY_UNLOCKED(Hash playerModel) // C6017F6A6CDFA694 C9C75E82
BOOL IS_SPECIAL_ABILITY_ACTIVE(Ped player) // 3E5F7FC85D854E15 1B17E334
BOOL IS_SPECIAL_ABILITY_METER_FULL(Player player) // 05A1FE504B7F2587 2E19D7F6
void ENABLE_SPECIAL_ABILITY(Player *player, BOOL toggle) // 181EC197DAEFE121 C86C1B4E
BOOL IS_SPECIAL_ABILITY_ENABLED(Player player) // B1D200FE26AEF3CB C01238CC
void SET_SPECIAL_ABILITY_MULTIPLIER(float multiplier) // A49C426ED0CA4AB7 FF1BC556
void _0xFFEE8FA29AB9A18E(Player player) // FFEE8FA29AB9A18E 5D0FE25B
BOOL _0x5FC472C501CCADB3(Player player) // 5FC472C501CCADB3 46E7E31D
BOOL _0xF10B44FD479D69F3(Player player, int p1) // F10B44FD479D69F3 1E359CC8
BOOL _IS_PLAYER_WITHIN_TEST_CAPSULE(Player player, float p1) // DD2620B7B9D16FF1 8CB53C9F
void START_PLAYER_TELEPORT(Player player, float x, float y, float z, float heading, BOOL keepVehicle, BOOL keepVelocity, BOOL fadeInOut) // AD15F075A4DA0FDE C552E06C
BOOL _HAS_PLAYER_TELEPORT_FINISHED(Player player) // E23D5873C2394C61
void STOP_PLAYER_TELEPORT() // C449EDED9D73009C 86AB8DBB
BOOL IS_PLAYER_TELEPORT_ACTIVE() // 02B15662D7F8886F 3A11D118
float GET_PLAYER_CURRENT_STEALTH_NOISE(Player player) // 2F395D61F3A1F877 C3B02362
void SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER(Player player, float regenRate) // 5DB660B38DD98A31 45514731
void SET_PLAYER_WEAPON_DAMAGE_MODIFIER(Player player, Pickup *damageAmount) // CE07B9F7817AADA3 B02C2F39
void SET_PLAYER_WEAPON_DEFENSE_MODIFIER(Player player, float modifier) // 2D83BC011CA14A3C AE446344
void SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER(Player player, float modifier) // 4A3DC7ECCC321032 362E69AD
void SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player player, float modifier) // AE540335B4ABC4E2 9F3D577F
void SET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player player, float damageAmount) // A50E117CDDF82F0C 823ECA63
void SET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player player, float modifier) // 4C60E6EFDAFF2462 A16626C7
void SET_PLAYER_PARACHUTE_TINT_INDEX(Ped ped, Vehicle *vehicleindex) // A3D0E54541D9A5E5 8EA12EDB
void GET_PLAYER_PARACHUTE_TINT_INDEX(Player Player, int *tintIndex) // 75D3F7A1B0D9B145 432B0509
void SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX(Player player, int index) // AF04C87F5DC1DF38 70689638
void GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX(Player player, int *index) // D5A016BC3C09CF40 77B8EF01
void SET_PLAYER_PARACHUTE_PACK_TINT_INDEX(Player player, int tintIndex) // 93B0FB27C9A04060 D79D5D1B
void GET_PLAYER_PARACHUTE_PACK_TINT_INDEX(Player player, int *tintIndex) // 6E9C742F340CE5A2 4E418E13
void SET_PLAYER_HAS_RESERVE_PARACHUTE(Player player) // 7DDAB28D31FAC363 A3E4798E
Any *GET_PLAYER_HAS_RESERVE_PARACHUTE(Any player) // 5DDFE2FF727F3CA3 30DA1DA1
void SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL(Player player, BOOL enabled) // F401B182DBA8AF53 832DEB7A
void SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR(Player player, int r, int g, int b) // 8217FD371A4625CF 14FE9264
void GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR(Player player, int *r, int *g, int *b) // EF56DBABD3CD4887 F66E5CDD
void SET_PLAYER_RESET_FLAG_PREFER_REAR_SEATS(Player player, int flags) // 11D5F725F0E780E0 725C6174
void SET_PLAYER_NOISE_MULTIPLIER(Player player, float multiplier) // DB89EF50FF25FCE9 15786DD1
void SET_PLAYER_SNEAKING_NOISE_MULTIPLIER(Player player, float multiplier) // B2C1A29588A9F47C 8D2D89C4
BOOL CAN_PED_HEAR_PLAYER(Player player, Ped ped) // F297383AA91DCA29 1C70B2EB
void SIMULATE_PLAYER_INPUT_GAIT(Player control, float amount, int gaitType, float speed, BOOL p4, BOOL p5) // 477D5D63E63ECA5D 0D77CC34
void RESET_PLAYER_INPUT_GAIT(Pickup player) // 19531C47A2ABD691 4A701EE1
void SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE(Player player, BOOL toggle) // 9F343285A00B4BB6 A97C2059
void _0xD2B315B6689D537D(Player player, BOOL p1) // D2B315B6689D537D A25D767E
void SET_PLAYER_STEALTH_PERCEPTION_MODIFIER(Player player, float value) // 4E9021C1FCDD507A 3D26105F
Any *_0x690A61A6D13583F6(Player p0) // 690A61A6D13583F6 1D371529
void _0x9EDD76E87D5D51BA(Player player) // 9EDD76E87D5D51BA E30A64DC
void SET_PLAYER_SIMULATE_AIMING(Player player, BOOL toggle) // C54C95DA968EC5B5 F1E0CAFC
void SET_PLAYER_CLOTH_PIN_FRAMES(Player player, BOOL toggle) // 749FADDF97DFE930 F7A0F00F
void SET_PLAYER_CLOTH_PACKAGE_INDEX(int index) // 9F7BBA2EA6372500 B8209F16
void SET_PLAYER_CLOTH_LOCK_COUNTER(int value) // 14D913B777DFF5DA 8D9FD4D1
void PLAYER_ATTACH_VIRTUAL_BOUND(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7) // ED51733DC73AED51 ECD12E60
void PLAYER_DETACH_VIRTUAL_BOUND() // 1DD5897E2FA6E7C9 96100EA4
Any *HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE(Ped *player) // D705740BB0A1CF4C 4A01B76A
Any *_0x38D28DA81E4E9BF9(ScrHandle player) // 38D28DA81E4E9BF9 013B4F72
BOOL _0xBC0753C9CA14B506(Player player, int p1, BOOL p2) // BC0753C9CA14B506 9DF75B2A
void _EXPAND_WORLD_LIMITS(float x, float y, float z) // 5006D96C995A5827
Any *IS_PLAYER_RIDING_TRAIN(Vehicle *player) // 4EC12697209F2196 9765E71D
Any *HAS_PLAYER_LEFT_THE_WORLD(Ped *player) // D55DDFB47991A294 FEA40B6C
void _0xFF300C7649724A0B(Player player, BOOL p1) // FF300C7649724A0B AD8383FA
void SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE(Player player, int p1, Any p2, Any p3, BOOL p4) // D9284A8C0D48352C 9254249D
void CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE(Player player) // 0F4CC924CF8C7B21 FD60F5AB
void SET_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player, Hash model) // 977DB4641F6FC3DB 5D382498
void CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player) // 8753997EB5F6EE3F 6FF034BB
void SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE(Player player, Hash model) // DC80A4C2F18A2B64 A877FF5E
void CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE(Player player) // 10C54E4389C12B42 BB62AAC5
void DISABLE_PLAYER_VEHICLE_REWARDS(Player player) // C142BE3BB9CE125F 8C6E611D
void _0x2F7CEB6520288061(BOOL p0) // 2F7CEB6520288061 2849D4B2
void _0x5DC40A8869C22141(BOOL p0, ScrHandle p1) // 5DC40A8869C22141
Any *_0x65FAEE425DE637B0(BOOL player) // 65FAEE425DE637B0
void _SET_UNK_FRAMEFLAG(Vehicle *player) // 5501B7A5CDB79D37
Any _0x56105E599CAB0EFA(Ped p7) // 56105E599CAB0EFA